The Return of the Quiet Storm

When Kato left his homeland, Zandria, the airport air smelled like diesel and dust — a scent he promised himself he would not forget. It was the scent of resignation, the smell of a nation stuck in the mud while the world sped past. He was twenty-three, full of quiet ambition, his mother’s only son and his late father’s unfulfilled hope. He had earned a scholarship to study political systems and governance in Norway — a land of cold winds, glass buildings, and quiet streets where buses kept time better than human hearts. For the first few months, Kato walked in a daze. He marveled at how people trusted their government, how taxes were spoken of with pride, not bitterness....

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Ashes and Rain.

When Malik crossed the border into Liorra, it was raining — the kind of clean rain that carried no dust. He stood under the glass canopy of the immigration hall, clutching his worn-out passport, trying to hide the tremor in his hands. Behind him was everything he knew; ahead of him, everything he hoped might make sense. He had left a country that no longer remembered how to breathe. The Republic of Olandria — once proud, now sick with corruption so thick it seeped through every pore. Jobs were traded for loyalty. Dreams were currency no one accepted anymore. His father, a schoolteacher, had spent thirty years grading the papers of students who would grow up only to sell their...

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The River Knows.

Every morning before the sun lifted its head over the hills of Mavuno Valley, Amani would wake to the sound of the river talking. It wasn’t really talking, of course, it was the hum of water slipping over stones, the whisper of reeds swaying in the dawn breeze. But to Amani, who had grown up beside that river, it spoke clearer than any person could. It told stories of seasons past, of fish migrations, of children’s laughter echoing through the years. He was twenty-two now, with calloused hands and a heart too big for his small village. 

His father had been a fisherman, like most men before him, but the river had grown thinner with time. The catch had dwindled, and...

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The Stone-Healer of Umande

The elders of Umande used to say the forest remembered everything. The wind carried rumors of the past, the rivers hummed forgotten prayers, and the towering miombo trees whispered secrets to those willing to hear. But no one listened more closely than Sena, the last healer of the Nalongo lineage—those born with living stone in their bones.

Sena’s right arm, from shoulder to fingertip, was not flesh but smooth, dark granite veined with gold. Her grandmother had told her it would grow with her—an inheritance from the forest spirits, a mark of both protection and sacrifice.

“Stone can shield you,” her grandmother had said, pressing a kiss on the cold surface of Sena’s arm. “But it cannot feel warmth. Remember that.”

Sena remembered...

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Spear Of The Dust Storm

The sun rose like molten gold over the endless dunes of the Kharim Desert, casting long, trembling shadows over the scattered encampments of the desert tribes. Each clan lived in isolation, wary of strangers, their loyalties as shifting as the sand beneath their feet. Yet today, a lone figure stood atop the highest dune, his silhouette sharp against the blazing horizon—a young general with eyes like smoldering embers, whose name was whispered with reverence and fear: Idris al-Sahra.

Idris had not always been a general. He had once been a boy of laughter and sandcastles, dreaming of trade and the distant cities beyond the desert. But the desert had visions of its own, and one night, under a sky swollen with...

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The Iron Walker of K’Mbali

They said the boy’s birth shook the rafters of the birthing hut.

The midwives of K’Mbali had assisted in hundreds of births, but none had ever seen a child like this. When they lifted him, his bones chimed faintly, like hollow metal struck by wind. When they cleaned him, their tools slipped off his skin as though it were polished stone.

They named him M’Bare, but the people of K’Mbali began calling him something else before he could walk: The Iron Walker.

No one could explain him. Not the healers, not the priests, not even the diviners who cast cowries into the dust. But all agreed on one thing: M’Bare was touched by something older than the kingdom itself. Some whispered he was...

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The Three Kings of Kamweri

Kamweri District was a city within a city — a restless beast made of concrete alleys, neon-lit kiosks, and crowded estates stacked like mismatched bricks. It was alive. It breathed. It hungered. And for the last decade, it had bowed to three men.

Musa “Railway” Mula, ruler of the train-yard blocks, feared for his ruthless efficiency.
Kenga “Pastor” Wanyama, king of the hilltop slums, loved for his deceptive generosity.
Brayne “The Prince” Okumu, commander of the uptown estates, respected for his calculated calm.

Three kings.

Three territories.

Three different poisons feeding the same city.

And as the national elections approached, all three were preparing for war — not over land, but influence. Politicians whispered in back rooms that whoever controlled Kamweri could tilt the citywide vote.

None of...

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The Committee Of Unnecessary Innovations

In the bustling metropolis of Metroville—where traffic jams were a form of public art and potholes had their own fan clubs—newly elected Mayor Eliza "Innovation" Ingram decided it was time to drag the city kicking and screaming into the future. "We're future-proofing this town!" she declared at her inaugural press conference, waving a holographic pen that didn't actually write anything. To achieve this, she assembled the Committee of Unnecessary Innovations, or CUI for short, because every good bureaucracy needs an acronym that sounds like a sad cow.
The committee's first meeting was held in City Hall's conference room, which smelled vaguely of stale coffee and unfulfilled dreams. Mayor Ingram beamed at her handpicked experts, blissfully unaware she'd selected them via a...

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The Permanent Temporary Committee

In the hallowed halls of the National Parliament, where echoes of forgotten debates lingered like stale coffee, the Temporary Committee on the Eradication of Urban Pigeon Overpopulation was born. It was the year 2022, and the nation was in crisis. Pigeons—those feathered nuisances—had overrun public squares, parks, and monuments. Droppings coated statues of long-dead heroes, turning symbols of valor into abstract art installations. Tourists complained, health officials fretted about avian flu, and one particularly vocal MP claimed a pigeon had stolen his sandwich during a photo op. "This is an assault on our sovereignty!" he thundered in the House.

Thus, with great fanfare and a hastily drafted resolution, the committee was formed. It was to be temporary, of course—a swift, surgical strike against the winged menace. Chaired by the Honorable Reginald Blusterworth, a backbencher with a penchant for windbaggery, the committee...

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The Honourable Opposition (Unofficial)

In the grand, echoing halls of the Republic of Veridia's Parliament, where marble columns whispered secrets of bygone scandals, the ruling party, the Evergreens, reigned supreme. Led by Prime Minister Harlan Voss, a man whose smile could curdle milk and whose policies were as evergreen as synthetic turf, they had secured a 98% majority in the last election. How? By sheer accident, or so they claimed. The opposition, the Withered Branches, had imploded during a heated debate on national tree-planting initiatives. Their leader, in a fit of passion, accused the Evergreens of "rooting out democracy," only to trip over his own podium and face-plant into a potted ficus. The viral video meme'd them into oblivion; voters laughed them off the ballot. But democracy, as Voss often pontificated in his mirror, required at least the illusion of opposition. "We can't have...

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Vote Early, Vote Often (But Not Like That)

In the bustling metropolis of Ballotburg, where campaign signs sprouted like weeds and yard signs declared eternal fealty to candidates named after household appliances, the Election Commission unveiled their magnum opus: the Quantum Vote-O-Matic 3000. It was billed as the future of democracy—a digital voting system so advanced it could tally votes in real-time, detect fraud with AI precision, and even brew coffee if you asked nicely. Or so the press release claimed. Commissioner Eliza Fudge, a woman whose hairdo resembled a ballot box exploded mid-count, stood at the podium during the launch event. "Ladies and gentlemen, transparency is our middle name! Well, actually, it's Gertrude, but you get the point. With the QVOM-3000, every vote will be as clear as mud—er, crystal! No more hanging chads or butterfly ballots. This baby runs on blockchain, quantum entanglement, and a dash...

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The Ministry Of Clarification

In the sprawling labyrinth of government buildings in the capital city of Verbatia, where red tape was woven into the national flag, a new ministry emerged like a bureaucratic phoenix from the ashes of yet another political scandal. The Ministry of Clarifications was born out of necessity—or so the official press release claimed. Its sole purpose: to interpret, elucidate, and, if needed, reinvent the utterances of every other ministry. No more would the public be confused by a minister's offhand remark about "reallocating funds" that sounded suspiciously like embezzlement. Now, every scandal, contradiction, or policy flop would be funneled through this office, polished into something resembling coherence, and spat back out to the masses.
The ministry's headquarters was a repurposed warehouse on the outskirts of the city, far from the gleaming marble halls of power. It was fitting, really—a place where...

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The Return of the Quiet Storm

When Kato left his homeland, Zandria, the airport air smelled like diesel and dust — a scent he promised himself he would not forget. It was the scent of resignation, the smell of a nation stuck in the mud while the world sped past. He was twenty-three, full of quiet ambition, his mother’s only son and his late father’s unfulfilled hope. He had earned a scholarship to study political systems and governance in Norway — a land of cold winds, glass buildings, and quiet streets where buses kept time better than human hearts. For the first few months, Kato walked in a daze. He marveled at how people trusted their government, how taxes were spoken of with pride, not bitterness. When the prime minister passed by...

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Ashes and Rain.

When Malik crossed the border into Liorra, it was raining — the kind of clean rain that carried no dust. He stood under the glass canopy of the immigration hall, clutching his worn-out passport, trying to hide the tremor in his hands. Behind him was everything he knew; ahead of him, everything he hoped might make sense. He had left a country that no longer remembered how to breathe. The Republic of Olandria — once proud, now sick with corruption so thick it seeped through every pore. Jobs were traded for loyalty. Dreams were currency no one accepted anymore. His father, a schoolteacher, had spent thirty years grading the papers of students who would grow up only to sell their votes. Malik had...

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The River Knows.

Every morning before the sun lifted its head over the hills of Mavuno Valley, Amani would wake to the sound of the river talking. It wasn’t really talking, of course, it was the hum of water slipping over stones, the whisper of reeds swaying in the dawn breeze. But to Amani, who had grown up beside that river, it spoke clearer than any person could. It told stories of seasons past, of fish migrations, of children’s laughter echoing through the years. He was twenty-two now, with calloused hands and a heart too big for his small village. 

His father had been a fisherman, like most men before him, but the river had grown thinner with time. The catch had dwindled, and...

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Tomorrow's People

In the year 2147, Neo-Aurora pulsed with the rhythm of perfection. Skyscrapers kissed the clouds, their facades shifting like living skin—calm blues for stressed commuters, vibrant greens for joyful crowds. Augmented reality overlays painted the world in tailored illusions: ads that whispered your deepest desires, streets that widened to ease your anxiety, and urban pods that hummed lullabies to insomniacs. Stem-enhancements promised eternal youth, predictive AI assigned jobs before you knew you wanted them, and everything was optimized for the "perfect lifestyle." But perfection had a price, hidden in the algorithms that governed it all.Elias Voss was the architect of this utopia—or so the city hailed him. A celebrity urban planner, Elias had risen from obscure draftsman to icon by designing "emotionally intelligent districts." His creations weren't just buildings; they were empathetic ecosystems. Streets curved gently when sensors detected rising...

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The City That Never Finishes

Elena Voss stepped off the maglev train into the humid sprawl of Elysium City, her boots crunching on gravel that should have been polished marble. The station was a skeleton of ambition: soaring arches half-clad in glass, exposed rebar twisting like veins in a cadaver. "Welcome home," she muttered, slinging her duffel over her shoulder. The air smelled of rust and regret, the kind that clung to a place where dreams went to die mid-construction.
Her mother, Dr. Miriam Voss, had built Voss Engineering into a powerhouse, bidding on the city's endless mega-projects. Now Miriam was gone—heart attack, they said, though Elena suspected the stress of juggling bribes and blueprints had done her in. At 32, Elena was back from her stint in Singapore's flawless skylines, inheriting a company teetering on bankruptcy amid scandals. "Corruption," the headlines screamed. Kickbacks, embezzlement, the...

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Spear Of The Dust Storm

The sun rose like molten gold over the endless dunes of the Kharim Desert, casting long, trembling shadows over the scattered encampments of the desert tribes. Each clan lived in isolation, wary of strangers, their loyalties as shifting as the sand beneath their feet. Yet today, a lone figure stood atop the highest dune, his silhouette sharp against the blazing horizon—a young general with eyes like smoldering embers, whose name was whispered with reverence and fear: Idris al-Sahra.

Idris had not always been a general. He had once been a boy of laughter and sandcastles, dreaming of trade and the distant cities beyond the desert. But the desert had visions of its own, and one night, under a sky swollen with stars, Idris dreamed of fire and blood. In the vision, a merchant-warlord named Talek al-Hajar marched across the dunes with...

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The Iron Walker of K’Mbali

They said the boy’s birth shook the rafters of the birthing hut.

The midwives of K’Mbali had assisted in hundreds of births, but none had ever seen a child like this. When they lifted him, his bones chimed faintly, like hollow metal struck by wind. When they cleaned him, their tools slipped off his skin as though it were polished stone.

They named him M’Bare, but the people of K’Mbali began calling him something else before he could walk: The Iron Walker.

No one could explain him. Not the healers, not the priests, not even the diviners who cast cowries into the dust. But all agreed on one thing: M’Bare was touched by something older than the kingdom itself. Some whispered he was the child of Ng’goro, a war spirit said to have vanished centuries ago when peace briefly settled across the savanna....

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The Stone-Healer of Umande

The elders of Umande used to say the forest remembered everything. The wind carried rumors of the past, the rivers hummed forgotten prayers, and the towering miombo trees whispered secrets to those willing to hear. But no one listened more closely than Sena, the last healer of the Nalongo lineage—those born with living stone in their bones.

Sena’s right arm, from shoulder to fingertip, was not flesh but smooth, dark granite veined with gold. Her grandmother had told her it would grow with her—an inheritance from the forest spirits, a mark of both protection and sacrifice.

“Stone can shield you,” her grandmother had said, pressing a kiss on the cold surface of Sena’s arm. “But it cannot feel warmth. Remember that.”

Sena remembered every day.

She walked the forest alone, tending to travelers and wandering hunters, collecting herbs, healing cuts, mending fevers. But she...

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The Antenna on the Hill.

The village of Mbiru had one hill that everyone knew but no one climbed after dark. It wasn’t cursed — at least, not in the way old stories say — but people swore strange things happened up there. Phones lost signal. Radios caught whispers in languages no one recognized. When the government announced a new cell tower would be built right on that hill, people laughed nervously. Some said it was progress. Others said it was foolishness. But no one objected too loudly — because progress, even the haunted kind, meant jobs. Among the young men hired to help with the installation was Musa, a 25-year-old electrician who had learned everything he knew from YouTube and patience. He was one of the few in the village who believed in...

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The Three Kings of Kamweri

Kamweri District was a city within a city — a restless beast made of concrete alleys, neon-lit kiosks, and crowded estates stacked like mismatched bricks. It was alive. It breathed. It hungered. And for the last decade, it had bowed to three men.

Musa “Railway” Mula, ruler of the train-yard blocks, feared for his ruthless efficiency.
Kenga “Pastor” Wanyama, king of the hilltop slums, loved for his deceptive generosity.
Brayne “The Prince” Okumu, commander of the uptown estates, respected for his calculated calm.

Three kings.

Three territories.

Three different poisons feeding the same city.

And as the national elections approached, all three were preparing for war — not over land, but influence. Politicians whispered in back rooms that whoever controlled Kamweri could tilt the citywide vote.

None of them knew that the person who would decide their fate was a seventeen-year-old boy with cracked glasses and a secondhand...

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Shadows of Eastview City

The matatus still rattled through Eastview City’s Estate 9 at dawn, though the conductors had stopped shouting their routes. Nobody wanted attention anymore—not with everything happening in the neighborhood. The air felt heavier these days, thick with rumors. People whispered about the robberies, the break-ins, the disappearances of young boys who had once played football in the dusty fields after school.

To Amina Njoroge, stepping off the morning bus felt like walking straight into a memory she didn’t recognize anymore. She had grown up here—these cracked pavements, the half-finished walls covered in political posters, the kiosks selling maandazi and smoky sausages. But now, the familiar looked tense. Watchful.

And she knew why.

Every story she had investigated in the past three months—every lead, every whispered tip from a scared neighbor—kept pointing back to three names she once knew as well as her own.

Matheri....

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The Man Who Spoke to Shadows.

In the quiet town of Kilonzi, where nights came early and mornings smelled of rain-soaked dust, there lived a man named Baraka who spoke to shadows. At least, that’s what people said. He lived alone at the edge of town in a house that had once belonged to the railway station master, long abandoned when the trains stopped coming. Children whispered that if you passed by at dusk, you could hear him murmuring to the walls — and that the walls murmured back. Baraka was not old, not young. His eyes had the color of burnt wood, and his voice was the kind that made you listen even when he said nothing. He fixed lanterns and radios for a living,...

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The Sky Weaver of Nandiru.

By the time the second sun rose over Nandiru, the sky shimmered like a cracked mirror. Threads of light — thin as spider silk — stretched between clouds, humming faintly. The people of Nandiru called them Sky Veins, and they believed they carried the dreams of the gods. But Asha knew better. She was one of the Sky Weavers — the last generation trained to repair those glowing threads, the living technology that kept their floating city from falling into the mist ocean below. Every dawn, she strapped on her harness, clipped her magnetic tethers to the wind rails, and soared into the light. Her glider’s wings hissed softly as she worked, patching fractures in the air with plasma threads. From below, she looked like a silver bird sewing the heavens. Nandiru...

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The Committee Of Unnecessary Innovations

In the bustling metropolis of Metroville—where traffic jams were a form of public art and potholes had their own fan clubs—newly elected Mayor Eliza "Innovation" Ingram decided it was time to drag the city kicking and screaming into the future. "We're future-proofing this town!" she declared at her inaugural press conference, waving a holographic pen that didn't actually write anything. To achieve this, she assembled the Committee of Unnecessary Innovations, or CUI for short, because every good bureaucracy needs an acronym that sounds like a sad cow.
The committee's first meeting was held in City Hall's conference room, which smelled vaguely of stale coffee and unfulfilled dreams. Mayor Ingram beamed at her handpicked experts, blissfully unaware she'd selected them via a late-night LinkedIn binge. "Ladies and gentlemen," she said, "your mission is to modernize Metroville. Think big! Think bold! Think... billable...

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Roommates In Transit

In the sprawling mega-city of Neo-Tokyo-London-New-York (or "Netlonk" as the locals called it, because who had time for full names?), rent wasn't just expensive—it was a blood sport. Apartments were shoeboxes stacked like Jenga towers, and sharing one meant tolerating strangers who might as well be from different planets. Enter our heroes: Alex, the wannabe filmmaker with a camera perpetually glued to his face; Jordan, the junior lawyer who could argue a cat into believing it was a dog; and Sam, the IT officer whose brain ran on binary and whose mouth outputted user manuals.
Their apartment was a chaotic nest on the 47th floor of a building that swayed like a drunkard in the wind. Alex's room was a shrine to tripods and editing software, Jordan's desk overflowed with legal pads scrawled in indecipherable legalese, and Sam's corner hummed with...

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The Ministry Of Clarification

In the sprawling labyrinth of government buildings in the capital city of Verbatia, where red tape was woven into the national flag, a new ministry emerged like a bureaucratic phoenix from the ashes of yet another political scandal. The Ministry of Clarifications was born out of necessity—or so the official press release claimed. Its sole purpose: to interpret, elucidate, and, if needed, reinvent the utterances of every other ministry. No more would the public be confused by a minister's offhand remark about "reallocating funds" that sounded suspiciously like embezzlement. Now, every scandal, contradiction, or policy flop would be funneled through this office, polished into something resembling coherence, and spat back out to the masses.
The ministry's headquarters was a repurposed warehouse on the outskirts of the city, far from the gleaming marble halls of power. It was fitting, really—a place where...

Read More 1 views

Vote Early, Vote Often (But Not Like That)

In the bustling metropolis of Ballotburg, where campaign signs sprouted like weeds and yard signs declared eternal fealty to candidates named after household appliances, the Election Commission unveiled their magnum opus: the Quantum Vote-O-Matic 3000. It was billed as the future of democracy—a digital voting system so advanced it could tally votes in real-time, detect fraud with AI precision, and even brew coffee if you asked nicely. Or so the press release claimed. Commissioner Eliza Fudge, a woman whose hairdo resembled a ballot box exploded mid-count, stood at the podium during the launch event. "Ladies and gentlemen, transparency is our middle name! Well, actually, it's Gertrude, but you get the point. With the QVOM-3000, every vote will be as clear as mud—er, crystal! No more hanging chads or butterfly ballots. This baby runs on blockchain, quantum entanglement, and a dash...

Read More 1 views

The Honourable Opposition (Unofficial)

In the grand, echoing halls of the Republic of Veridia's Parliament, where marble columns whispered secrets of bygone scandals, the ruling party, the Evergreens, reigned supreme. Led by Prime Minister Harlan Voss, a man whose smile could curdle milk and whose policies were as evergreen as synthetic turf, they had secured a 98% majority in the last election. How? By sheer accident, or so they claimed. The opposition, the Withered Branches, had imploded during a heated debate on national tree-planting initiatives. Their leader, in a fit of passion, accused the Evergreens of "rooting out democracy," only to trip over his own podium and face-plant into a potted ficus. The viral video meme'd them into oblivion; voters laughed them off the ballot. But democracy, as Voss often pontificated in his mirror, required at least the illusion of opposition. "We can't have...

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The Permanent Temporary Committee

In the hallowed halls of the National Parliament, where echoes of forgotten debates lingered like stale coffee, the Temporary Committee on the Eradication of Urban Pigeon Overpopulation was born. It was the year 2022, and the nation was in crisis. Pigeons—those feathered nuisances—had overrun public squares, parks, and monuments. Droppings coated statues of long-dead heroes, turning symbols of valor into abstract art installations. Tourists complained, health officials fretted about avian flu, and one particularly vocal MP claimed a pigeon had stolen his sandwich during a photo op. "This is an assault on our sovereignty!" he thundered in the House.

Thus, with great fanfare and a hastily drafted resolution, the committee was formed. It was to be temporary, of course—a swift, surgical strike against the winged menace. Chaired by the Honorable Reginald Blusterworth, a backbencher with a penchant for windbaggery, the committee...

Read More 1 views
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